The Game Composer’s Blog

Game music, a matter of life and death.

Stop the technological madness!

A few weeks ago we went to the opening night of Tron:Legacy at the local theater. The movie was on the low side of average for me, even being a modest fan of the original. I won’t get into the soundtrack for now… apart from saying, oh boy, another minor scale melody! (this time for a pivotal dogfight scene) But I digress. The movie got me thinking that I don’t really care very much about 3D. It was the third or fourth film we’ve seen in 3D and once again I was left disappointed by this highly touted technology. It is a neat technology… for about the first four minutes of a movie. But then the novelty wears off and I couldn’t care less about it.

I’m only growing concerned about 3D now because every TV maker seems to be trying their hardest to make consumers buy their latest TV’s to get this ‘amazing’ new feature. But I don’t want to watch 3D movies. I don’t even care if video games are in 3D. I don’t want to wear glasses… over my glasses. Or have to sit in a special place to get the full effect. It’s not worth it. It’s just a short-lasting gimmick.

You know what technology I am excited about? Holograms! Once we are projecting our entertainment on our coffee tables or somewhere else in our living rooms… and better than that Princess Leia R2D2 crap, then I’ll upgrade! What we need to be focusing on right now is… content!

I’m looking at you, too, audio. But I already addressed that in my Surround Sound post from awhile ago. Tron just got me thinking about that again and solidifying my resolve against sacrificing quality content for keeping-up-with-the-Joneses novelty.

And that ends my first post of 2011. After only posting twice in 2010, I hope I can beat that in 2011. Halfway there already.

January 19, 2011 Posted by | Ponderings | 1 Comment

   

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